The Last Word With The Cultured Gamers


Super Smash Bros. Brawl: Review

Perhaps the most anticipated game for the Wii, it made all the fanboys drool. Smash would finally be able to play online. Promised to be the biggest iteration in the series, with the addition of 3rd party characters Sonic and Snake. Did it deliver? or will it disappoint?

Graphics:

The Graphics in the game are top notch, and are what you’d expect from Nintendo. The graphics exceed it’s predecessor by a mile, and the physics engine bring for a whole new realm of realism. It even integrates being able to trip over your own foot (something this reviewer does not enjoy.)

Gameplay:

The gameplay is pretty much exactly like Melee’s. The controls work well, however the battle is much slower. Some say it allows for better strategy, and others say it makes for less exciting battles. With a bunch of new modes added, and the very satisfying “subspace” The single player takes a whole new life of it’s own, and in the single player aspect, Super Smash Bros. has never been better. There is also the addition of the “Super Smash” a finishing move that with most characters means an instant kill if done correctly. This game is over stuffed with content.

Mario getting ready to perform his final smash.

Sound:

With what is perhaps the best soundtrack ever found in video games ever, the music is just awesomely brilliant in all levels. Even if there is a song you don’t like very much, you can go in the options and turn it off so it doesn’t show up. The soundtrack is mind blowing, and probably the thing shining the brightest about the whole game.

Multiplayer:

This is where I think the game falls flat on it’s face. With the previously mentioned slower pace (which can be found in the N64) the game makes for very sluggish battles, it gets to a point that it can be very bland, boring and repetitive. On top of this, it has a flawed online system that has a 3 second delay between what you input on the controller, and what happens on the screen. It makes for the online to be unbare-able to play… That’s if you can even get a match online.

In Conclusion:

By no means is this a bad game, it’s a great game. However, this reviewer thinks that it doesn’t out due it’s predecessor when it comes to the multiplayer, and just general combat. This is made up for by Subspace though. Still a must-buy for all wii owners.

Brawl gets a 4 out of 5.

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No More Heroes: The Review
May 30, 2008, 9:03 am
Filed under: heroes, nintendo, Nitendo, No More Heroes, suda, Suda 51, suda goichi, Uncategorized, wii | Tags:

As a fan of Suda51, and an even bigger fan of killer7, I had been waiting impatiently for this title. Here it came finally a couple months ago, and I’ve finally had the time to play it. As my most anticipated title on the wii, will it live up to the hype, or fall short?

Graphics Art Style:

You see what I did there? well that’s because the game graphically isn’t all the impressive, however the Art Style is bar none better than anything I’ve seen on any console since the SNES. The game just oozes with style, it’s not even funny. It has it’s own atmosphere, and it reminds me a lot of american comic books (a la Marvel or DC.) In the north american version, there is a ridiculous amount of blood that oozes out of people when you hack them up, it’s ridiculously gratifying and satisfying.

Gameplay:

The game utilizes the wiimote/nunchuk duo. With finishing moves being initiated by flicking the wii mote in the direction the arrow on screen tells you to flick the wiimote. The controls are very responsive. There are also wrestling moves that can be initiate with the B button when an enemy is stunned, you do these wrestling moves by flicking the nunchuk and wiimote in the direction the on screen arrows prompt. All of this is very responsive, and adds very much to the experience.

Sound:

The score is just excellent, even though it’s pretty much literally the only song in the whole game. (From what I can tell, there are a few different variations, but it’s the same song.) The voice acting is top notch as well, and part of that I think is due to the writing which just fits perfectly with this stylish game. Pay close attention to the monologue delivered during the first boss battle “GOTTA FIND THE EXIT!”

In Conclusion:

No More Heroes delivered more than I ever could have expected. It is my choice for game of the year, and I am looking forward to further Suda projects. Let me now give you the obvious:

No More Heroes gets a 5 out of 5



an explosion of reviews
May 29, 2008, 10:46 am
Filed under: Uncategorized

So, as you can see by my boomblox review below, I’ll be posting some new reviews. I’ve finally had a few days to relax, and catch up on games, so I’ll be posting several more reviews over the next few days. Some of the games I might review came out months and months ago, I just have been so busy. Anyways, enjoy.



The fall of greatness: Boom Blox Review
May 29, 2008, 10:42 am
Filed under: Boom Blox, boomblox, EA, nintendo, Nitendo, Steven Speilberg, Uncategorized, wii | Tags:

Straight from the mind of the genius behind some of hollywood’s best films. Steven Speilberg came up with the idea of Boom Blox when he realized he wanted to spend more time with him family and play video games with them. He wanted to bring families together, did he accomplish his mission? or did he just end up tearing families apart? Let’s find out.

Boom Blox is a puzzle game in which you have several different modes to play with. You can throw balls at towers, pull blocks out much like Jenga, make bombs explode, any mode that you could perhaps think of that requires blocks, this game does it.

Graphics:

Boom Blox in essence doesn’t have great graphics at all. It’s a relatively simple looking game with square characters. However, this does not hinder the game at all, since graphics really aren’t the point of this game. This game has an incredible physics engine, and that’s all we care about. The physics engine works perfectly.

Gameplay:

The gameplay is extremely simple in the sense that anybody can pick up and play this game. However this does not mean in any sense that it’s bad. It has some of the best gameplay I’ve seen on the wii yet. It’s endlessly fun, and really, it’s fun that hardcore gamers, as well as casual gamers could enjoy.

Sound:

Really, in this aspect, there really isn’t much to speak of. It has decent music, but really, nothing memorable. The music is somewhat childish, however it fits with the atmosphere of the rest of the game.

Multiplayer:

You can have up to 4 players playing this game at once. The multiplayer is endlessly fun, and everyone in my house is addicted and absolutely loves this game. There is also the added bonus of being able to create levels and send them to your friends via Wifi. You can also download your friends levels.

In Conclusion:

This is a game that could be off putting to the hardcore gamer by it’s “kiddy” graphics, but once into the game, I guarantee everyone will become addicted to this game.

It gets a 5 out of 5.



My where-abouts
May 13, 2008, 11:01 pm
Filed under: Uncategorized | Tags: , ,

I know, it’s been long, I seem to do this quite a bit, just disappear for a while, then re-appear. I’m like David Blane. Anyways, beside the point, I have an actual valid excuse this time. I’ve been working on a script, this fantastic shot that came out of nowhere. One day the inspiration hit me.

I’m now planning for the shoot in July, looking for locations, selecting music, casting actors, hiring a crew, etc. On top of that, I’m working on a couple of other projects, such as putting a brand new website up for my production company that’ll link to this site, and the forum (www.theculturedgamers.com if anyone forgot.)

This is a very exciting time in my life, and I will share more details when I can disclose more information. Enjoy.